Ingeniería en Sistemas, Electrónica e Industrial
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Item Sistema informático aplicando la metodología de diseño Bruce Archer para el desarrollo de las habilidades cognitivas de niños con autismo de la Unidad Educativa Ambato.(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Tecnologías de la Información, 2023-09) Enríquez Valle, Kevin Damián; Mayorga Mayorga, Franklin OswaldoCurrently, the use of technological tools that promote the development of learning and educational inclusion in children has become an effective strategy for their successful development in a classroom. In Ecuador, the Constitution and the Ministry of Education establish laws or regulations that facilitate educational inclusion in educational establishments, so it is important to develop and use technological tools such as applications, systems, etc. In order to favor and facilitate this inclusion in the Educational Units. The objective of this project is develop and implement a desktop computer system for the development of cognitive skills of children with autism in the Unidad Educativa Ambato, due to the importance of having the necessary technological tools to perform a proper monitoring of children diagnosed with Autism Spectrum Disorder (ASD) by the staff of the Department of Student Welfare (DECE) of the institution. As a result, these modules were developed, modules for the management of students, recreational activities, daily routines, information section on ASD, follow-up management and a section of unlockable medals as the student completes the activities or a specific daily routine. Two methodologies were used for the development of the project: Bruce Archer's Design methodology, and the Extreme Programming (XP) software development methodology, the first focused on defining all the necessary guidelines to achieve a design focused on the client, which, in this case, refers to the end user or the children diagnosed with ASD and the DECE staff, the second methodology focused on facilitating the activities in times of delivery user stories until obtaining a functional system. The computer system was developed with the .NET framework in its version 4.7.2 using the C# programming language and an N-Layer architecture in order to guarantee the flexibility and scalability of the system. MS SQL Server was used as database engine. Finally, the application installer was generated and implemented in the Educational Unit.