Tesis Tecnologías de la Información
Permanent URI for this collectionhttp://repositorio.uta.edu.ec/handle/123456789/34849
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Item Sistema informático aplicando la metodología de diseño Bruce Archer para el desarrollo de las habilidades cognitivas de niños con autismo de la Unidad Educativa Ambato.(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Tecnologías de la Información, 2023-09) Enríquez Valle, Kevin Damián; Mayorga Mayorga, Franklin OswaldoCurrently, the use of technological tools that promote the development of learning and educational inclusion in children has become an effective strategy for their successful development in a classroom. In Ecuador, the Constitution and the Ministry of Education establish laws or regulations that facilitate educational inclusion in educational establishments, so it is important to develop and use technological tools such as applications, systems, etc. In order to favor and facilitate this inclusion in the Educational Units. The objective of this project is develop and implement a desktop computer system for the development of cognitive skills of children with autism in the Unidad Educativa Ambato, due to the importance of having the necessary technological tools to perform a proper monitoring of children diagnosed with Autism Spectrum Disorder (ASD) by the staff of the Department of Student Welfare (DECE) of the institution. As a result, these modules were developed, modules for the management of students, recreational activities, daily routines, information section on ASD, follow-up management and a section of unlockable medals as the student completes the activities or a specific daily routine. Two methodologies were used for the development of the project: Bruce Archer's Design methodology, and the Extreme Programming (XP) software development methodology, the first focused on defining all the necessary guidelines to achieve a design focused on the client, which, in this case, refers to the end user or the children diagnosed with ASD and the DECE staff, the second methodology focused on facilitating the activities in times of delivery user stories until obtaining a functional system. The computer system was developed with the .NET framework in its version 4.7.2 using the C# programming language and an N-Layer architecture in order to guarantee the flexibility and scalability of the system. MS SQL Server was used as database engine. Finally, the application installer was generated and implemented in the Educational Unit.Item Aplicación de escritorio para la gestión de horarios escolares en la Unidad Educativa Inés Cobo Donoso del cantón Pujilí, provincia Cotopaxi.(Universidad Técnica de Ambato. Facultad de Ingeniería en Sistemas, Electrónica e Industrial. Carrera de Tecnologías de la Información, 2023-03) Flores Pérez, Rafael Alexander; Chicaiza Castillo, Dennis VinicioNowaday, the use of technology has become a necessary resource to organize information. In Ecuador, The Ministerio de Educación prepares the curriculum for the country's educational units, but each of these is responsible for preparing and delivering the teaching distributive along with school hours, so it is necessary to have a computer tool that optimizes the time spent for these activities. The purpose of this project is to develop and implement a computer application to manage the school timetables of The Unidad Educativa Inés Cobo Donoso, due to the fact that the manual procedures currently carried out in the institution are not efficient and take more time than necessary. As a result, the following processes were streamlined: Management of Teachers, Students, Courses, Classrooms, Subjects, Instruments, Preparation of Timetables and Preparation of the Teaching Schedule. The Extreme Programming (XP) software development methodology was used, which facilitated the organization of activities by establishing delivery times in each of the user stories until the functional application was obtained. The desktop application was developed with the .NET 7 framework with its compatible programming language C# applying an N-Layer architecture to maintain flexibility, maintainability and scalability. MySQL was used as the database engine. Finally, the application installer was generated, which was implemented in the Educational Unit. The application was developed with the .NET 7 framework with its compatible programming language C# applying an N-Layers architecture to maintain flexibility, maintainability and scalability. MySQL was used as the database engine. Finally, the application installer was generated, which was implanted in the Educational Unit